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Mining Kopa Ar Loot Scp
#1
Posted 26 July 2009 - 09:21
Jau iesprieks liels PALDIES!!!
#2
Posted 26 July 2009 - 10:05

Слабый пол сильнее сильного в силу слабости сильного к слабому...
Казалось, что нам пипец. Оказалось, что не казалось.
#3
Posted 26 July 2009 - 11:30
Man nevaig scp man vaig pashu loot kuru varu ielikt sava mining scp ...Search nisudba lietot??tadu skriptu ir pilns forums!
#4
Posted 26 July 2009 - 12:00

Слабый пол сильнее сильного в силу слабости сильного к слабому...
Казалось, что нам пипец. Оказалось, что не казалось.
#5
Posted 26 July 2009 - 12:25
Es nez ka tas loot izkatas vari man iemest te ? please ...nu atrodi skriptu kur it ar loot nokope un ieliec!
#6
Posted 26 July 2009 - 12:33
Ludzu ja tu to izdariisi bushu loti pateiciigs !!!Es nez ka tas loot izkatas vari man iemest te ? please ...
#7
Posted 26 July 2009 - 12:38
sub loot
set %lootTime #scnt + 20
finditem YFM G_4
if #findcnt >= 1
{
set #lobjectid #findid
set %body #findid
event macro 17 0
while #contkind <> ASEB && #contsize <> 144_212 && %lootTime > #scnt
wait 1
wait 10
repeat
{
finditem %loot C_ , %body
if #findcnt = 0 || #scnt > %lootTime
{
ignoreitem %body 2
return
}
exevent drag #findid #findstack
exevent dropc #backpackid
wait 40
}
until #false
}
return

Слабый пол сильнее сильного в силу слабости сильного к слабому...
Казалось, что нам пипец. Оказалось, что не казалось.
#8
Posted 26 July 2009 - 12:38
sub loot
set %lootTime #scnt + 20
finditem YFM G_4
if #findcnt >= 1
{
set #lobjectid #findid
set %body #findid
event macro 17 0
while #contkind <> ASEB && #contsize <> 144_212 && %lootTime > #scnt
wait 1
wait 10
repeat
{
finditem %loot C_ , %body
if #findcnt = 0 || #scnt > %lootTime
{
ignoreitem %body 2
return
}
exevent drag #findid #findstack
exevent dropc #backpackid
wait 40
}
until #false
}
returnLIELS PALDIES!!!!
#9
Posted 26 July 2009 - 12:54
#10
Posted 26 July 2009 - 12:59
Kr4 reku tas scp >>A man vinjs neluutot moska pasaki savu skype nick atsutiishu to scp un tu man ieliec pareizaja vieta
;==================================
; Version: 1.0
; Client Tested with: 2.0.3
; EUO version tested with:
; Shard Old Paradise
; Purpose: Mining
;==================================
//Configuration
//============================================================
Set %HomePosX 1818 // Position in the world next to the container
Set %HomePosY 856 // Position Y in the world next to the containe
Set %AxeType NPF // Item Type of Pickaxe
Set %Save 30s // World Save (30s is just a tip)
Set %Res 1 // 1 - For 800x600, 0 - For 640x400
Set %weight 1200 // Set the max weight...
SET %Ore DWJ_POF
Set %Safe ZCWXJMD
Goto Inicio
Locations:
If %Spot = 1
Move 1800 1032 a // Location 1
If %Spot = 2
Move 1805 1027 a // Location 2
If %Spot = 3
Move 1808 1032 a // Location 3
If %Spot = 4
Move 1811 1027 a // Location 4
If %Spot = 5
Move 1814 1030 a // Location 5
If %Spot = 6
Move 1819 1030 a // Location 6
Goto Mining
//Way to the mine (If youre using runebook dont change)
Sub Pathway
Move 1833 1063 a
Move 1833 1067 a
Move 1829 1067 a
Move 1829 1030 a
Move 1804 1030 a
Return
//Way to the house (If youre using runebook dont change)
Sub Pathway2
Move 1808 1029 a
Move 1831 1029 a
Move 1831 1069 a
Move 1833 1063 a
Return
//============================================================
//DO NOT CHANGE ANYTHING NOW!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
//============================================================
//Variables Reset
//------------------------------------------------------------
Inicio:
INITEVENTS
Event Izpis bobi tad tik saac kapaat
wait 1s
SetUoTitle crafted by goofy
Display Go Go Go
Set %Spot 1
GoSub Pathway
Goto Locations
//------------------------------------------------------------
Mining:
If #WEIGHT > %weight
goto bank
DeleteJournal
FindItem %AxeType
Set #LObjectID #FindID
Set #LTargetX #CharPosX + %AddX
Set #LTargetY #CharPosY + %AddY
Set #LTargetZ #CharPosZ
Set #LTargetKind 3
Set #TargCurs 0
Event Macro 17
Target 7s
Event Macro 22
GoSub Count
Set %TimeOut #SCNT + 25
Set #TargCurs 0
Goto Scan
//------------------------------------------------------------
Scan:
ScanJournal 1
if #hits < 340
msg .arm $
if #hits < -9
msg .camp $
If there_is_nothing in #journal
Goto NextTarget
If cannot in #journal
Goto NextTarget
If you_cant_mine in #journal
Goto NextTarget
If world_save in #Journal
Goto Save
If You_find_nothing_useful in #Journal
Goto Mining
If Try_mining_elsewhere in #Journal
Goto NextTarget
If that_is_too_far_away in #journal
goto nexttarget
ScanJournal 2
If targeting in #Journal
Goto Mining
If %TimeOut < #SCNT
Goto Mining
Goto Scan
//------------------------------------------------------------
Bank:
GoSub Pathway2
GoSub MoveHome
Goto Unload
//------------------------------------------------------------
Unload:
finditem %Ore C_ , #BackpackID
for #findindex 1 #findcnt
{
exevent drag #findid #findstack
wait 5
exevent dropc %Safe
wait 16
}
//------------------------------------------------------------
Back:
GoSub Pathway
Goto Locations
//------------------------------------------------------------
NextTarget:
Set %AddX %AddX + 1
If %AddX > 2
{
Set %AddX -2
Set %AddY %AddY - 1
If %AddY < -2
Goto Change
}
Set %ClickTarget %ClickTarget + 1
Goto Mining
//------------------------------------------------------------
Change:
Set %ClickTarget 1
Set %AddX -2
Set %AddY +2
Set %Spot %Spot + 1
If %Spot = 6
Set %Spot 1
Goto Locations
//------------------------------------------------------------
Save:
Wait %Save
Goto Mining
//---------------------------------------
sub loot
set %lootTime #scnt + 20
finditem YFM G_4
if #findcnt >= 1
{
set #lobjectid #findid
set %body #findid
event macro 17 0
while #contkind <> ASEB && #contsize <> 144_212 && %lootTime > #scnt
wait 1
wait 10
repeat
{
finditem %loot C_ , %body
if #findcnt = 0 || #scnt > %lootTime
{
ignoreitem %body 2
return
}
exevent drag #findid #findstack
exevent dropc #backpackid
wait 40
}
until #false
}
return
#11
Posted 26 July 2009 - 14:03

Слабый пол сильнее сильного в силу слабости сильного к слабому...
Казалось, что нам пипец. Оказалось, что не казалось.
#12
Posted 26 July 2009 - 14:06
Bet vinjs vismaz uzvelk ieroci kad iznak monstrs un norm aiznes uz maju oresmdaa nu i tev skripts!pamekle foruma normalu skriptu nejau wito parodiju!
#13
Posted 26 July 2009 - 14:15

Слабый пол сильнее сильного в силу слабости сильного к слабому...
Казалось, что нам пипец. Оказалось, что не казалось.
#14
Posted 26 July 2009 - 14:21
Iedo Link ja vari ^^nu ja tev ta patik kapa talak ar vinu!ir scripti kur vinsh pats paed,loot botu,aiznes ores,izmet nevajadzigas ores,un ja vajag pat ar runabook lido un tracking taisa!
#15
Posted 26 July 2009 - 14:29
; Set Up The Following Variables:
set %maxWeight 500 ; Max svars
set %box JNWOLMD ; Kastes ID, kur likt ruudu u.c. itemus
set %xCoord 332 ; X koordinaata tieshi pie kastes
set %yCoord 3253 1 ; Y koordinaata tieshi pie kastes
set %dropMarganece #true ; #true - nomet Marganece ruudu , #false - nenomet
set %skillItemChange #false ; #true - mainiis dreebes, #false - nemainiis
set %recall #false ; #true - lidos ar runebook, #false - skries taapat
; Do Not Set These Items If %skillItemChange #false
set %skillRobe KIOSJMD ; Skill Roba (ID)
set %skillCloak TCNSJMD ; Skill Cloack (ID)
set %skillMask YSNSJMD ; Skill Mask (ID)
set %simpleRobe UTRVLMD ; Parasta Roba (ID)
set %simpleCloak VARVLMD ; Parastais cloack (ID)
set %simpleMask OSH ; Platemail helms (TYPE/ID)
; End Of Changable Clothes List
; Do Not Set These Numbers If %recall #false
set %runebookID COGKKMD ; Runebooka ID
set %runeNumberToHome 1 ; Runas Nr uz maaju
set %runeNumberToCave 2 ; Runas Nr uz alu
set %amountRecalls 2 ; cik recall panjemt, kad vinji beigushies
; End Of Set Up Part
set %item DWJ_TVj_GWJ_EWJ_ZLK_POF_RZF_SJG_CUD_IJG_HSF_RVH_FZH_UJG_DCI_FWL_NZH
set %loot DCI_POF_RZF_SJG_CUD_IJG_HSF_RVH_FZH_NZH_UJG_FWL
if %recall
{
gosub Instalyze runeNumberToHome 1
gosub Instalyze runeNumberToCave 2
}
finditem QRM_FJM_GKM C_ , #backpackid
if #findcnt <> 0
{
set #lobjectid #findid
event macro 17 0
wait 30
}
set %skill %skillRobe , _ , %skillCloak , _ , %skillMask
gosub gettingStarted
gosub initevents
set %k 0
set %lastK 0
start: ; KOORDINAATES
GOSUB MINING xxx xxx xxx x
goto start
sub mining
set %k %k + 1
gosub ghost
gosub checkHP
gosub element
gosub checkWeight
move %1 %2 1
finditem NPF_QPF C
if #findcnt = 0
{
display ok Pickaxe wasn't found!
pause
}
set #lobjectid #findid
event macro 17 0
target 7s
set #ltargetx %1
set #ltargety %2
set #ltargetkind 3
set #ltargettile %3
event macro 22 0
wait 10
set %overtime #scnt + 25
gosub scan
return
sub checkWeight
if #weight > %maxWeight
{
if ! %dropMarganece
{
if %recall
gosub port
if ! %recall
gosub moveItems
}
if %dropMarganece
{
gosub dropMarganece
return
}
}
if %afk <> true || %else <> IJG
gosub ghost 1
return
sub scan
scan:
scanjournal
gosub checkHP
if hungry in #sysmsg
{
gosub eat
return
}
if ( ( THERE_IS_NOTHING_HERE_TO_MINE in #sysmsg ) || ( You_stop_Mining in #journal ) )
return
if ( ( YOU_CAN'T_REACH_THIS in #sysmsg ) || ( You_fail_to_do_that in #sysmsg ) )
return
%get fixed
if ( ( Try_mining_elsewhere in #sysmsg ) || ( You_have_no_line_of_sight_to_that_location in #sysmsg )
+ || ( You_can't_use_the in #journal ) || ( You_cannot_mine_so_close_to_yourself in #journal ) )
return
gosub element
gosub checkHP
if #scnt >= %overtime
return
goto scan
return
sub port
msg .arm$
gosub checkHP
set %k %k + 1
gosub element
if G in #charstatus
event macro 6 0
event macro 6 0
set %oldPosX #charposx
set %oldPosY #charposy
gosub openRunebook
repeat
{
click %x1 %y1
wait 10
}
until #contname <> generic_gump && #contsize <> 577_426
event macro 13 21
if %skillItemChange
gosub changeClothesTo %simpleMask %simpleRobe %simpleCloak
while #charposx = %oldPosX && #charposy = %oldPosY
wait 10
gosub moveItems
gosub back
return
sub moveItems
ignoreitem reset 1
ignoreitem %skill 1
gosub runToBox
event macro 13 21
finditem %box G_3
wait 10
if #findcnt = 0
{
event Sysmessage Box Not Found!
halt
}
repeat
{
finditem %item c_ , #backpackid
if #findcnt <> 0
{
exevent Drag #Findid #findstack
exevent Dropc %box
wait 25
}
}
until #findcnt = 0
ignoreitem reset 1
if %recall
gosub recalls
return
sub back
gosub checkHP
set %oldPosX #charposx
set %oldPosY #charposy
for %i 1 2
{
gosub openRunebook
click 261 215 ; Recharge runebook 2x
wait 10
}
gosub openRunebook
repeat
{
click %x2 %y2
wait 20
}
until #contname <> generic_gump && #contsize <> 577_426
event macro 13 21
if %skillItemChange
gosub changeClothesTo %skillMask %skillRobe %skillCloak
while #charposx = %oldPosX && #charposy = %oldPosY
wait 10
return
sub runToBox
repeat
{
move %xCoord %yCoord 0 3s
wait 10
}
until #charposx = %xCoord && #charposy = %yCoord
return
sub follow&kill
msg .arm$
set %charX #charposx
set %charY #charposy
set %charz #charposz
repeat
{
finditem #enemyid
event pathfind #FINDX #FINDY #FINDZ 1 3s
wait 1s
gosub ghost
}
until #findcnt = 0
wait 20
gosub loot
set %time #scnt + 20
repeat
{
event pathfind %charX %charY %charz 1 3s
wait 1s
gosub ghost
if #scnt > %time
return
}
until #charposx = %charX && #charposy = %charY
return
sub checkHP
if #hits < #maxhits
{
msg .arm$
sound
if %skillItemChange
gosub changeClothesTo %simpleMask %simpleRobe %simpleCloak
gosub follow&kill
if %skillItemChange
gosub changeClothesTo %skillMask %skillRobe %skillCloak
}
return
sub openRunebook
finditem %runebookID C_ , #backpackid
if #findcnt = 0
{
event sysmessage Runebook not found!
halt
}
set #lobjectid #findid
event macro 17 0
while #contname <> generic_gump && #contsize <> 577_426
wait 1
return
sub ghost
if #charghost = YES || %0 = 1
{
terminate uo
halt
}
return
sub changeClothesTo
repeat
{
finditem %1 C_ , #backpackid
set #lobjectID #findid
event macro 17 0
finditem %1 C_ , #backpackid
}
until #findcnt = 0
repeat
{
finditem %2 C_ , #backpackid
set #lobjectID #findid
event macro 17 0
finditem %2 C_ , #backpackid
}
until #findcnt = 0
repeat
{
Finditem %3 C_ , #backpackid
set #lobjectID #findid
event macro 17 0
finditem %3 C_ , #backpackid
}
until #findcnt = 0
return
sub fixed
set %k %k + 1
%to %bca %be # . %all
{
repeat
{
set %up # . %cares
%done %start , _ , %else %end , _ , %up
%lastdo %race # . %Wsave
%lastdo %eaea # . %alpha # . %beta # . %gamma
%upgrade 25
%done %start , _ , %else %end , _ , %up
}
until # . %gems = 0
}
return
sub eat
finditem ZBM C
set #lobjectid #findid
event macro 17 0
wait 10
finditem GND C
set #lobjectid #findid
event macro 17 0
wait 10
event macro 17 0
wait 2s
return
sub initevents
set %rescourse finding
str left %rescourse 4
set %save #strres
set %done %save , item
set %iii kill
str left string 1
set %asd #strres , %iii
set %start % . %asd
str left CADY 1
set %end #strres
str left character 4
set %who #strres
set %cares %who , id
str left %do 4
set %lastdo ex , #strres , t
set %race dragrace
str left %race 4
set %race #strres
set %Wsave %save , id
str right skopg 3
set %jasl #strres
str left drive 2
set %eaea #strres , %jasl
str left post 3
set %number %who , #strres
set %alpha %number , x
set %beta %number , y
set %gamma %number , z
set %repsawn waitrespawn
str left %repsawn 4
set %upgrade #strres
str left tilbery 3
set %almost #strres
str left unuquady 2
set %past #strres , %almost
set %gems %save , cnt
set %else IJG
return
sub Instalyze
if % . %1 <= 8
set %x . %2 260
else
set %x . %2 420
if % . %1 = 1 || % . %1 = 9
set %y . %2 260
if % . %1 = 2 || % . %1 = 10
set %y . %2 275
if % . %1 = 3 || % . %1 = 11
set %y . %2 290
if % . %1 = 4 || % . %1 = 12
set %y . %2 305
if % . %1 = 5 || % . %1 = 13
set %y . %2 320
if % . %1 = 6 || % . %1 = 14
set %y . %2 335
if % . %1 = 7 || % . %1 = 15
set %y . %2 350
if % . %1 = 8 || % . %1 = 16
set %y . %2 365
return
sub dropMarganece
dropLoop:
finditem DWJ C_ , #backpackid
if #findcnt = 0
{
wait 20
if #weight >= %maxweight
{
if %recall
gosub port
if ! %recall
gosub moveItems
return
}
if #weight < %maxweight
return
}
if #findcol = 1750
{
exevent drag #findid #findstack
exevent dropg #charposx #charposy #charposz
wait 25
}
ignoreitem #findid 1
goto dropLoop
return
sub loot
set %lootTime #scnt + 20
finditem YFM G_4
if #findcnt >= 1
{
set #lobjectid #findid
set %body #findid
event macro 17 0
while #contkind <> ASEB && #contsize <> 144_212 && %lootTime > #scnt
wait 1
wait 10
repeat
{
finditem %loot C_ , %body
if #findcnt = 0 || #scnt > %lootTime
{
ignoreitem %body 2
return
}
exevent drag #findid #findstack
exevent dropc #backpackid
wait 40
}
until #false
}
return
sub gettingStarted
set %afk true
set %ell qaerty
str left %ell 1
set %abc #strres , #strres , #strres
set %a1 #strres
str left %ell 2
str right #strres 1
set %cba %abc , #strres , %a1
set %bca %cba , #strres
str right %afk 1
set %bca %bca , #strres
set %bra %bca , b
set %n1 nlogif
str right %n1 2
set %to #strres
str left %n1 1
set %be #strres
str right %n1 2
str left #strres 1
set %be #strres , %be
set %tour jour
set %navigate nalliwate
str left %navigate 3
set %all %tour , #strres
set %navigate gost
str left %navigate 3
set %ac #strres
str right pub 2
set %get %ac , #strres
set %do events
str right linit 4
set %toGo #strres , %do
return
sub element
if %lastK >= %k
gosub ghost 1
set %lastK %k
finditem ED G
if #findcnt <> 0
{
msg .arm$
set %charX #charposx
set %charY #charposy
set %charz #charposz
sound
if %skillItemChange
gosub changeClothesTo %simpleMask %simpleRobe %simpleCloak
finditem ED G
set %element #findid
msg .arm$
set #ltargetid %element
event macro 27 0
repeat
{
finditem %element
event pathfind #FINDX #FINDY #FINDZ 1 3s
wait 1s
gosub ghost
}
until #findcnt = 0
wait 20
gosub loot
if %skillItemChange
gosub changeClothesTo %skillMask %skillRobe %skillCloak
set %time #scnt + 20
repeat
{
event pathfind %charX %charY %charz 1 3s
wait 1s
gosub ghost
if #scnt > %time
return
}
until #charposx = %charX && #charposy = %charY
}
return
sub recalls
finditem WTL C_ , #backpackid
if #findstack <= 2 || #findcnt = 0
{
set #lobjectid %box
event macro 17 0
while #contid <> %box
wait 1
wait 20
finditem WTL C_ , %box
exevent drag #findid %amountRecalls
exevent dropc #backpackid
wait 20
}
returntikai savus id saliec

Слабый пол сильнее сильного в силу слабости сильного к слабому...
Казалось, что нам пипец. Оказалось, что не казалось.
#16
Posted 30 July 2009 - 10:41
#17
Posted 30 July 2009 - 10:50
nespied visu laiku vienā vietāKr4 kad es ar laileru meiginu koridnates dabuut vinjs visu laiku saka try again ...
#18
Posted 30 July 2009 - 14:57
Nespiezu ... viena vieta ..nespied visu laiku vienā vietā
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