estj..
repeat { finditem DWJ_TVj_GWJ_EWJ C_ , #backpackid if #findcnt <> 0 { set #lobjectid #findid event macro 17 0 wait 10 } } until #findcnt = 0 return
nerabochii, pravda
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Posted 29 June 2021 - 22:02
estj..
repeat { finditem DWJ_TVj_GWJ_EWJ C_ , #backpackid if #findcnt <> 0 { set #lobjectid #findid event macro 17 0 wait 10 } } until #findcnt = 0 return
nerabochii, pravda
Posted 30 June 2021 - 20:50
etat scp rabochii
Posted 30 June 2021 - 21:02
; Set Up The Following Variables: set %maxWeight 800 ; Max svars set %box IXOUJMD ; id korobki set %foodCont IXOUJMD ; kur staav rezerves piens un bekons set %xCoord 1923 ; X koordinaata rjadom boxa set %yCoord 376 ; Y koordinaata rjadom boxa set %dropMarganece #true ; #true - sbrasiveat Marganece ruudu , #false - ne sbrasiveat set %skillItemChange #false ; #true - menjajet skill itemi, #false - net set %tracking #false ; #true - izpolzujet tracking, #false - net set %runebookID RSWHKMD ; Runebook ID set %runeNumberToGZ 7 ; NR runi na GZ set %runeNumberToCave 8 ; Nr runi na mesto kapalki set %trackingWait 200s ; skoka zhdatj gz, kogda uvidit playera ; Do Not Set These Items If %skillItemChange #false set %skillRobe PBJKKMD ; Skill Roba (ID) set %skillCloak HQIKKMD ; Skill Cloack (ID) set %skillMask EYIKKMD ; Skill Mask (ID) set %simpleRobe JVBQLMD ; Parasta Roba (ID) set %simpleCloak HMMWJMD ; Parastais cloack (ID) set %simpleMask OSH ; Platemail helms (ID) ; End Of Changable Clothes List ; Do Not Set These Numbers If %recall #false set %runeNumberToHome 6 ; Runas Nr uz maaju set %recall #false ; #true - lidos ar runebook, #false - skries taapat set %amountRecalls 10 ; skoljko vzjat recall esli ih net set %password ; password set %item DWJ_TVj_GWJ_EWJ_ZLK_POF_RZF_SJG_CUD_IJG_HSF_RVH_FZH_NZH_UJG_RMK set %loot DCI_POF_RZF_SJG_CUD_IJG_HSF_RVH_FZH_NZH_UJG gosub Instalyze runeNumberToHome 1 gosub Instalyze runeNumberToCave 2 gosub Instalyze runeNumberToGZ 3 event sysmessage Setting Paperdoll in right position.. event macro 8 1 wait 30 event macro 8 1 wait 30 contpos 780 -26 finditem QRM_FJM_GKM C_ , #backpackid if #findcnt <> 0 { set #lobjectid #findid event macro 17 0 wait 30 } start: GOSUB MINING 0 0 0 ;koordinati suda GOSUB MINING 0 0 0 ;koordinati suda goto start sub MINING gosub ghost gosub checkHP gosub element gosub checkWeight if %tracking gosub tracking move %1 %2 1 finditem NPF_QPF C if #findcnt = 0 { display ok Pickaxe wasn't found! pause } set #lobjectid #findid event macro 17 0 target 2s set #ltargetx %1 set #ltargety %2 set #ltargetkind 3 set #ltargettile %3 event macro 22 0 wait 15 set %overtime #scnt + 8 gosub scan return sub checkWeight if #weight > %maxWeight { if ! %dropMarganece { if %recall gosub port if ! %recall gosub moveItems } if %dropMarganece { gosub dropMarganece return } } return sub scan scan: gosub element scanjournal gosub checkdisconnect gosub checkHP if hungry in #sysmsg { gosub eat return } if ( ( THERE_IS_NOTHING_HERE_TO_MINE in #sysmsg ) || ( You_stop_Mining in #journal ) + || ( YOU_CAN'T_REACH_THIS in #sysmsg ) || ( You_fail_to_do_that in #sysmsg ) + || ( Try_mining_elsewhere in #sysmsg ) || ( You_have_no_line_of_sight_to_that_location in #sysmsg ) + || ( You_can't_use_the in #journal ) || ( You_cannot_mine_so_close_to_yourself in #sysmsg ) ) return gosub checkHP if #scnt >= %overtime return goto scan return sub port msg .arm$ gosub checkHP gosub element if G in #charstatus event macro 6 0 event macro 6 0 set %oldPosX #charposx set %oldPosY #charposy gosub openRunebook if %trackingAlarm click %x3 %y3 else click %x1 %y1 event macro 13 21 wait 5s while #charposx = %oldPosX && #charposy = %oldPosY wait 10s if %trackingAlarm { str ins #time : 3 str ins #strres : 6 set %Time #strres str ins #date #dot 3 str ins #strres #dot 6 execute cmd.exe /c echo >>TRACK.txt #charname saw someone #strres @ %Time wait %trackingWait click 170 67 r wait 10 gosub back gosub tracking return } gosub moveItems gosub back return sub moveItems ignoreitem reset 1 gosub runToBox event macro 13 21 finditem %box G_3 wait 10 if #findcnt = 0 { event Sysmessage Box Not Found! halt } repeat { finditem %item c_ , #backpackid if #findcnt <> 0 { exevent Drag #Findid #findstack exevent Dropc %box wait 15 } } until #findcnt = 0 ignoreitem reset 1 if %recall gosub recalls gosub food return repeat { finditem DWJ_TVj_GWJ_EWJ C_ , #backpackid if #findcnt <> 0 { set #lobjectid #findid event macro 17 0 wait 10 } } until #findcnt = 0 return sub back set %trackingAlarm #false gosub checkHP set %oldPosX #charposx set %oldPosY #charposy for %i 1 2 { gosub openRunebook click 261 215 ; Recharge runebook 2x wait 20 } gosub openRunebook click %x2 %y2 event macro 13 21 wait 5s while #charposx = %oldPosX && #charposy = %oldPosY wait 5s return sub runToBox repeat { move %xCoord %yCoord 0 3s wait 5s } until #charposx = %xCoord && #charposy = %yCoord return sub follow&kill msg .arm$ set %charX #charposx set %charY #charposy set %charz #charposz repeat { finditem #enemyid event pathfind #FINDX #FINDY #FINDZ 1 3s wait 1s gosub ghost } until #findcnt = 0 wait 20 gosub loot set %time #scnt + 20 repeat { event pathfind %charX %charY %charz 1 3s wait 1s gosub ghost if #scnt > %time return } until #charposx = %charX && #charposy = %charY return sub checkHP if #hits < #maxhits { msg .arm$ sound if %skillItemChange gosub changeClothesTo %simpleMask %simpleRobe %simpleCloak gosub follow&kill if %skillItemChange gosub changeClothesTo %skillMask %skillRobe %skillCloak } return sub openRunebook finditem %runebookID C_ , #backpackid if #findcnt = 0 { event sysmessage Runebook not found! halt } set #lobjectid #findid event macro 17 0 while #contname <> generic_gump && #contsize <> 577_426 wait 1 return sub ghost if #charghost = YES { terminate uo halt } return sub changeClothesTo repeat { finditem %1 C_ , #backpackid set #lobjectID #findid event macro 17 0 finditem %1 C_ , #backpackid } until #findcnt = 0 repeat { finditem %2 C_ , #backpackid set #lobjectID #findid event macro 17 0 finditem %2 C_ , #backpackid } until #findcnt = 0 repeat { Finditem %3 C_ , #backpackid set #lobjectID #findid event macro 17 0 finditem %3 C_ , #backpackid } until #findcnt = 0 return sub eat finditem ZBM C set #lobjectid #findid event macro 17 0 wait 10 finditem GND C set #lobjectid #findid event macro 17 0 wait 10 event macro 17 0 wait 2s return sub Instalyze if % . %1 <= 8 set %x . %2 260 else set %x . %2 420 if % . %1 = 1 || % . %1 = 9 set %y . %2 260 if % . %1 = 2 || % . %1 = 10 set %y . %2 275 if % . %1 = 3 || % . %1 = 11 set %y . %2 290 if % . %1 = 4 || % . %1 = 12 set %y . %2 305 if % . %1 = 5 || % . %1 = 13 set %y . %2 320 if % . %1 = 6 || % . %1 = 14 set %y . %2 335 if % . %1 = 7 || % . %1 = 15 set %y . %2 350 if % . %1 = 8 || % . %1 = 16 set %y . %2 365 return sub dropMarganece dropLoop: finditem DWJ C_ , #backpackid if #findcnt = 0 { wait 10 if #weight >= %maxweight { if %recall gosub port if ! %recall gosub moveItems return } if #weight < %maxweight return } if #findcol = 1750 || #findcol = 1218 || #findcol = 1325 || #findcol = 1095 || #findcol = 21 || #findcol = 553 || #findcol = 0 || #findcol = 1936 || #findcol = 1537 || #findcol = 1089 || #findcol = 1950 || #findcol = 144 || #findcol = 2313 || #findcol = 151 || #findcol = 1156 || #findcol = 306 || #findcol = 2197 || { exevent drag #findid #findstack exevent dropg #charposx #charposy #charposz wait 40 } ignoreitem #findid 1 goto dropLoop return sub loot finditem YFM G_4 if #findcnt > 0 { set #lobjectid #findid event macro 17 0 while #contkind <> ASEB && #contsize <> 144_212 wait 1 wait 20 if #conttype = YFM set %corpse #contid set %lootOverTime #scnt + 30 repeat { finditem %loot C_ , %corpse if #findcnt = 0 || #scnt > %lootOverTime { ignoreitem %corpse 2 return } exevent drag #findid #findstack exevent dropc #backpackid wait 45 } until #false } return sub element finditem ED G if #findcnt <> 0 { msg .arm$ set %charX #charposx set %charY #charposy set %charz #charposz sound if %skillItemChange gosub changeClothesTo %simpleMask %simpleRobe %simpleCloak finditem ED G set %element #findid msg .arm$ set #ltargetid %element event macro 27 0 repeat { finditem %element event pathfind #FINDX #FINDY #FINDZ 1 3s wait 1s gosub ghost gosub place gosub checkpvp } until #findcnt = 0 wait 20 gosub loot if %skillItemChange gosub changeClothesTo %skillMask %skillRobe %skillCloak set %time #scnt + 20 repeat { event pathfind %charX %charY %charz 1 3s wait 1s gosub ghost if #scnt > %time return } until #charposx = %charX && #charposy = %charY } return sub food finditem ZBM C_ , #backpackid if #findcnt = 0 { set #lobjectid %foodCont event macro 17 0 while #contid <> %foodCont wait 1 finditem ZBM C_ , %foodCont; 1 pitcher of milk exevent drag #findid 1 exevent dropc #backpackid wait 30 } finditem GND C_ , #backpackid if #findcnt = 0 { finditem GND C_ , %foodCont exevent drag #findid 4; 4 baocn slices exevent dropc #backpackid wait 30 finditem ZBM C_ , %foodCont; 1 pitcher of milk exevent drag #findid 1 exevent dropc #backpackid wait 30 } return sub tracking if #charstatus = G event macro 6 0 event macro 6 0 msg ,exec tracking$ wait 10 set %lagg #scnt + 20 repeat { if #contname = objpicker_gump { set %trackingAlarm #true gosub port return } if You_see_no_signs_of_players_to_track in #sysmsg return } until #scnt > %lagg return Sub CheckPvP scanjournal 1 If You_cannot_do_this_now in #journal : notin #journal { ignoreitem #findid 1 } return sub recalls finditem WTL C_ , #backpackid if #findstack <= 6 || #findcnt = 0 { set #lobjectid %box event macro 17 0 while #contid <> %box wait 1 wait 10 finditem WTL C_ , %box exevent drag #findid %amountRecalls 6 exevent dropc #backpackid wait 30 } return sub checkdisconnect if #contname = waiting_gump { click 402 336 wait 120s click 370 400 wait 25 msg %password msg $ gosub waitforgump CONTNAME MainMenu_gump click 617 456 gosub waitforgump CONTNAME normal_gump click 617 456 gosub waitforgump CONTNAME Login_gump click 617 456 } return sub WaitForGump set %gumptimeout #scnt _WaitForGump: if # . %1 <> %2 { wait 1 if %gumptimeout + 5 < #scnt return #false goto _WaitForGump } return #true sub place ;if #charposx > 1920 ;ignoreitem #findid 1 ;return Sub CheckPvP scanjournal 1 If You_cannot_do_this_now in #journal : notin #journal { ignoreitem #findid 1 } returnПриветствую, подскажите в скрипте есть функция плавить оре в инги ? он у меня не переплавляет, оре скидывает
V samom scripte nado dabavit paru strok
Posted 02 July 2021 - 05:41
V samom scripte nado dabavit paru strok
sub moveItemsignoreitem reset 1gosub runToBoxevent macro 13 21gosub smeltgosub repairfinditem %box G_3wait 10if #findcnt = 0{event Sysmessage Box Not Found!haltsub smeltrepeat{finditem DWJ_TVj_GWJ_EWJ C_ , #backpackidif #findcnt <> 0{set #lobjectid #findidevent macro 17 0wait 10}}until #findcnt = 0return
А куда конкретно? или без разницы? я не силён в скриптах, подскажи ))
Posted 02 July 2021 - 07:53
А куда конкретно? или без разницы? я не силён в скриптах, подскажи ))
Posted 02 July 2021 - 13:13
; Set Up The Following Variables:set %maxWeight 800 ; Max svarsset %box IXOUJMD ; id korobkiset %foodCont IXOUJMD ; kur staav rezerves piens un bekonsset %xCoord 1923 ; X koordinaata rjadom boxaset %yCoord 376 ; Y koordinaata rjadom boxaset %dropMarganece #true ; #true - sbrasiveat Marganece ruudu , #false - ne sbrasiveatset %skillItemChange #false ; #true - menjajet skill itemi, #false - netset %tracking #false ; #true - izpolzujet tracking, #false - netset %runebookID RSWHKMD ; Runebook IDset %runeNumberToGZ 7 ; NR runi na GZset %runeNumberToCave 8 ; Nr runi na mesto kapalkiset %trackingWait 200s ; skoka zhdatj gz, kogda uvidit playera; Do Not Set These Items If %skillItemChange #falseset %skillRobe PBJKKMD ; Skill Roba (ID)set %skillCloak HQIKKMD ; Skill Cloack (ID)set %skillMask EYIKKMD ; Skill Mask (ID)set %simpleRobe JVBQLMD ; Parasta Roba (ID)set %simpleCloak HMMWJMD ; Parastais cloack (ID)set %simpleMask OSH ; Platemail helms (ID); End Of Changable Clothes List; Do Not Set These Numbers If %recall #falseset %runeNumberToHome 6 ; Runas Nr uz maajuset %recall #false ; #true - lidos ar runebook, #false - skries taapatset %amountRecalls 10 ; skoljko vzjat recall esli ih netset %password ; passwordset %item DWJ_TVj_GWJ_EWJ_ZLK_POF_RZF_SJG_CUD_IJG_HSF_RVH_FZH_NZH_UJG_RMKset %loot DCI_POF_RZF_SJG_CUD_IJG_HSF_RVH_FZH_NZH_UJGgosub Instalyze runeNumberToHome 1gosub Instalyze runeNumberToCave 2gosub Instalyze runeNumberToGZ 3event sysmessage Setting Paperdoll in right position..event macro 8 1wait 30event macro 8 1wait 30contpos 780 -26finditem QRM_FJM_GKM C_ , #backpackidif #findcnt <> 0{set #lobjectid #findidevent macro 17 0wait 30}start:GOSUB MINING 0 0 0 ;koordinati sudaGOSUB MINING 0 0 0 ;koordinati sudagoto startsub MININGgosub ghostgosub checkHPgosub elementgosub checkWeightif %trackinggosub trackingmove %1 %2 1finditem NPF_QPF Cif #findcnt = 0{display ok Pickaxe wasn't found!pause}set #lobjectid #findidevent macro 17 0target 2sset #ltargetx %1set #ltargety %2set #ltargetkind 3set #ltargettile %3event macro 22 0wait 15set %overtime #scnt + 8gosub scanreturnsub checkWeightif #weight > %maxWeight{if ! %dropMarganece{if %recallgosub portif ! %recallgosub moveItems}if %dropMarganece{gosub dropMarganecereturn}}returnsub scanscan:gosub elementscanjournalgosub checkdisconnectgosub checkHPif hungry in #sysmsg{gosub eatreturn}if ( ( THERE_IS_NOTHING_HERE_TO_MINE in #sysmsg ) || ( You_stop_Mining in #journal )+ || ( YOU_CAN'T_REACH_THIS in #sysmsg ) || ( You_fail_to_do_that in #sysmsg )+ || ( Try_mining_elsewhere in #sysmsg ) || ( You_have_no_line_of_sight_to_that_location in #sysmsg )+ || ( You_can't_use_the in #journal ) || ( You_cannot_mine_so_close_to_yourself in #sysmsg ) )returngosub checkHPif #scnt >= %overtimereturngoto scanreturnsub portmsg .arm$gosub checkHPgosub elementif G in #charstatusevent macro 6 0event macro 6 0set %oldPosX #charposxset %oldPosY #charposygosub openRunebookif %trackingAlarmclick %x3 %y3elseclick %x1 %y1event macro 13 21wait 5swhile #charposx = %oldPosX && #charposy = %oldPosYwait 10sif %trackingAlarm{str ins #time : 3str ins #strres : 6set %Time #strresstr ins #date #dot 3str ins #strres #dot 6execute cmd.exe /c echo >>TRACK.txt #charname saw someone #strres @ %Timewait %trackingWaitclick 170 67 rwait 10gosub backgosub trackingreturn}gosub moveItemsgosub backreturnsub moveItemsignoreitem reset 1gosub runToBoxevent macro 13 21gosub smeltfinditem %box G_3wait 10if #findcnt = 0{event Sysmessage Box Not Found!halt}repeat{finditem %item c_ , #backpackidif #findcnt <> 0{exevent Drag #Findid #findstackexevent Dropc %boxwait 15}}until #findcnt = 0ignoreitem reset 1if %recallgosub recallsgosub foodreturnrepeat{finditem DWJ_TVj_GWJ_EWJ C_ , #backpackidif #findcnt <> 0{set #lobjectid #findidevent macro 17 0wait 10}}until #findcnt = 0returnsub smeltrepeat{finditem DWJ_TVj_GWJ_EWJ C_ , #backpackidif #findcnt <> 0{set #lobjectid #findidevent macro 17 0wait 10}}until #findcnt = 0returnrepeat{finditem DWJ_TVj_GWJ_EWJ C_ , #backpackidif #findcnt <> 0{set #lobjectid #findidevent macro 17 0wait 10}}until #findcnt = 0returnsub backset %trackingAlarm #falsegosub checkHPset %oldPosX #charposxset %oldPosY #charposyfor %i 1 2{gosub openRunebookclick 261 215 ; Recharge runebook 2xwait 20}gosub openRunebookclick %x2 %y2event macro 13 21wait 5swhile #charposx = %oldPosX && #charposy = %oldPosYwait 5sreturnsub runToBoxrepeat{move %xCoord %yCoord 0 3swait 5s}until #charposx = %xCoord && #charposy = %yCoordreturnsub follow&killmsg .arm$set %charX #charposxset %charY #charposyset %charz #charposzrepeat{finditem #enemyidevent pathfind #FINDX #FINDY #FINDZ 1 3swait 1sgosub ghost}until #findcnt = 0wait 20gosub lootset %time #scnt + 20repeat{event pathfind %charX %charY %charz 1 3swait 1sgosub ghostif #scnt > %timereturn}until #charposx = %charX && #charposy = %charYreturnsub checkHPif #hits < #maxhits{msg .arm$soundif %skillItemChangegosub changeClothesTo %simpleMask %simpleRobe %simpleCloakgosub follow&killif %skillItemChangegosub changeClothesTo %skillMask %skillRobe %skillCloak}returnsub openRunebookfinditem %runebookID C_ , #backpackidif #findcnt = 0{event sysmessage Runebook not found!halt}set #lobjectid #findidevent macro 17 0while #contname <> generic_gump && #contsize <> 577_426wait 1returnsub ghostif #charghost = YES{terminate uohalt}returnsub changeClothesTorepeat{finditem %1 C_ , #backpackidset #lobjectID #findidevent macro 17 0finditem %1 C_ , #backpackid}until #findcnt = 0repeat{finditem %2 C_ , #backpackidset #lobjectID #findidevent macro 17 0finditem %2 C_ , #backpackid}until #findcnt = 0repeat{Finditem %3 C_ , #backpackidset #lobjectID #findidevent macro 17 0finditem %3 C_ , #backpackid}until #findcnt = 0returnsub eatfinditem ZBM Cset #lobjectid #findidevent macro 17 0wait 10finditem GND Cset #lobjectid #findidevent macro 17 0wait 10event macro 17 0wait 2sreturnsub Instalyzeif % . %1 <= 8set %x . %2 260elseset %x . %2 420if % . %1 = 1 || % . %1 = 9set %y . %2 260if % . %1 = 2 || % . %1 = 10set %y . %2 275if % . %1 = 3 || % . %1 = 11set %y . %2 290if % . %1 = 4 || % . %1 = 12set %y . %2 305if % . %1 = 5 || % . %1 = 13set %y . %2 320if % . %1 = 6 || % . %1 = 14set %y . %2 335if % . %1 = 7 || % . %1 = 15set %y . %2 350if % . %1 = 8 || % . %1 = 16set %y . %2 365returnsub dropMarganecedropLoop:finditem DWJ C_ , #backpackidif #findcnt = 0{wait 10if #weight >= %maxweight{if %recallgosub portif ! %recallgosub moveItemsreturn}if #weight < %maxweightreturn}if #findcol = 1750 || #findcol = 1218 || #findcol = 1325 || #findcol = 1095 || #findcol = 21 || #findcol = 553 || #findcol = 0 || #findcol = 1936 || #findcol = 1537 || #findcol = 1089 || #findcol = 1950 || #findcol = 144 || #findcol = 2313 || #findcol = 151 || #findcol = 1156 || #findcol = 306 || #findcol = 2197 ||{exevent drag #findid #findstackexevent dropg #charposx #charposy #charposzwait 40}ignoreitem #findid 1goto dropLoopreturnsub lootfinditem YFM G_4if #findcnt > 0{set #lobjectid #findidevent macro 17 0while #contkind <> ASEB && #contsize <> 144_212wait 1wait 20if #conttype = YFMset %corpse #contidset %lootOverTime #scnt + 30repeat{finditem %loot C_ , %corpseif #findcnt = 0 || #scnt > %lootOverTime{ignoreitem %corpse 2return}exevent drag #findid #findstackexevent dropc #backpackidwait 45}until #false}returnsub elementfinditem ED Gif #findcnt <> 0{msg .arm$set %charX #charposxset %charY #charposyset %charz #charposzsoundif %skillItemChangegosub changeClothesTo %simpleMask %simpleRobe %simpleCloakfinditem ED Gset %element #findidmsg .arm$set #ltargetid %elementevent macro 27 0repeat{finditem %elementevent pathfind #FINDX #FINDY #FINDZ 1 3swait 1sgosub ghostgosub placegosub checkpvp}until #findcnt = 0wait 20gosub lootif %skillItemChangegosub changeClothesTo %skillMask %skillRobe %skillCloakset %time #scnt + 20repeat{event pathfind %charX %charY %charz 1 3swait 1sgosub ghostif #scnt > %timereturn}until #charposx = %charX && #charposy = %charY}returnsub foodfinditem ZBM C_ , #backpackidif #findcnt = 0{set #lobjectid %foodContevent macro 17 0while #contid <> %foodContwait 1finditem ZBM C_ , %foodCont; 1 pitcher of milkexevent drag #findid 1exevent dropc #backpackidwait 30}finditem GND C_ , #backpackidif #findcnt = 0{finditem GND C_ , %foodContexevent drag #findid 4; 4 baocn slicesexevent dropc #backpackidwait 30finditem ZBM C_ , %foodCont; 1 pitcher of milkexevent drag #findid 1exevent dropc #backpackidwait 30}returnsub trackingif #charstatus = Gevent macro 6 0event macro 6 0msg ,exec tracking$wait 10set %lagg #scnt + 20repeat{if #contname = objpicker_gump{set %trackingAlarm #truegosub portreturn}if You_see_no_signs_of_players_to_track in #sysmsgreturn}until #scnt > %laggreturnSub CheckPvPscanjournal 1If You_cannot_do_this_now in #journal : notin #journal{ignoreitem #findid 1}returnsub recallsfinditem WTL C_ , #backpackidif #findstack <= 6 || #findcnt = 0{set #lobjectid %boxevent macro 17 0while #contid <> %boxwait 1wait 10finditem WTL C_ , %boxexevent drag #findid %amountRecalls 6exevent dropc #backpackidwait 30}returnsub checkdisconnectif #contname = waiting_gump{click 402 336wait 120sclick 370 400wait 25msg %passwordmsg $gosub waitforgump CONTNAME MainMenu_gumpclick 617 456gosub waitforgump CONTNAME normal_gumpclick 617 456gosub waitforgump CONTNAME Login_gumpclick 617 456}returnsub WaitForGumpset %gumptimeout #scnt_WaitForGump:if # . %1 <> %2{wait 1if %gumptimeout + 5 < #scntreturn #falsegoto _WaitForGump}return #truesub place;if #charposx > 1920;ignoreitem #findid 1;returnSub CheckPvPscanjournal 1If You_cannot_do_this_now in #journal : notin #journal{ignoreitem #findid 1}return
Все работает прекрасно, спасибо
Posted 02 July 2021 - 21:15
Все работает прекрасно, спасибо
esli che obroshaisa !
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