(29 February 2024 - 12:08)Eu džeki, tie kuri vairāk nespēlē ultimu, varat droši man uzdāvināt savus itemus, vai pat savus acc. droši rakstam man privāti. Es vismaz uzturēšu šo serveri pie dzīvības
(17 February 2024 - 12:36)Мне удалось повторить действия, которые делал этот пиздюк, чтобы нагружать процессор сервера на 100% и вроде как я поправил это.
uzliku update koku vieta tagat ir celmi bet tikunta vins necert HELP !!!! iemetat kads ludzu norm scriptu un leieri un pasakat kas kur jaaizmaina . paldies
sub initevents set %rescourse finding str left %rescourse 4 set %save #strres set %done %save , item set %iii kill str left string 1 set %asd #strres , %iii set %start % . %asd str left CADY 1 set %end #strres str left character 4 set %who #strres set %cares %who , id str left %do 4 set %lastdo ex , #strres , t set %race dragrace str left %race 4 set %race #strres set %Wsave %save , id str right skopg 3 set %jasl #strres str left drive 2 set %eaea #strres , %jasl str left post 3 set %number %who , #strres set %alpha %number , x set %beta %number , y set %gamma %number , z set %repsawn waitrespawn str left %repsawn 4 set %upgrade #strres str left tilbery 3 set %almost #strres str left unuquady 2 set %past #strres , %almost set %gems %save , cnt set %else IJG return
sub follow&kill set %charX #charposx set %charY #charposy set %charz #charposz set %killTime #scnt + 60 if %gameClass = Cleric { repeat { finditem #enemyid event pathfind #FINDX #FINDY #FINDZ 1 3s wait 1s msg $.usebandage$ wait 10 target 1s event macro 23 0 wait 10 gosub ghost } until #findcnt = 0 || #scnt > %killTime } if %gameClass = Archer { repeat { msg .camp %camp $ wait 40 finditem #enemyid } until #findcnt = 0 || #scnt > %killTime } gosub loot if #hits < #maxhits gosub heal set %time #scnt + 20 repeat { event pathfind %charX %charY %charz 1 3s wait 1s gosub ghost if #scnt > %time return } until #charposx = %charX && #charposy = %charY return
sub gettingStarted set %afk true set %ell qaerty str left %ell 1 set %abc #strres , #strres , #strres set %a1 #strres str left %ell 2 str right #strres 1 set %cba %abc , #strres , %a1 set %bca %cba , #strres str right %afk 1 set %bca %bca , #strres set %bra %bca , b set %n1 nlogif str right %n1 2 set %to #strres str left %n1 1 set %be #strres str right %n1 2 str left #strres 1 set %be #strres , %be set %tour jour set %navigate nalliwate str left %navigate 3 set %all %tour , #strres set %navigate gost str left %navigate 3 set %ac #strres str right pub 2 set %get %ac , #strres set %do events str right linit 4 set %toGo #strres , %do return
sub eat finditem ZBM C set #lobjectid #findid event macro 17 0 wait 10 finditem GND C set #lobjectid #findid event macro 17 0 wait 10 event macro 17 0 wait 5s return
sub Instalyze if % . %1 <= 8 set %x . %2 260 else set %x . %2 420 if % . %1 = 1 || % . %1 = 9 set %y . %2 260 if % . %1 = 2 || % . %1 = 10 set %y . %2 275 if % . %1 = 3 || % . %1 = 11 set %y . %2 290 if % . %1 = 4 || % . %1 = 12 set %y . %2 305 if % . %1 = 5 || % . %1 = 13 set %y . %2 320 if % . %1 = 6 || % . %1 = 14 set %y . %2 335 if % . %1 = 7 || % . %1 = 15 set %y . %2 350 if % . %1 = 8 || % . %1 = 16 set %y . %2 365 return
sub loot set %lootTime #scnt + 20 finditem YFM G_4 if #findcnt >= 1 { set #lobjectid #findid set %body #findid event macro 17 0 while #contkind <> ASEB && #contsize <> 144_212 && %lootTime > #scnt wait 1 wait 10 repeat { finditem %loot C_ , %body if #findcnt = 0 || #scnt > %lootTime { ignoreitem %body 2 return } exevent drag #findid #findstack exevent dropc #backpackid wait 40 } until #false } return
sub dropTrashLogs repeat { finditem ZLK C_ , #backpackid if #findcnt = 0 { wait 20 if #weight >= %maxweight { if %recall gosub port if ! %recall gosub moveItems return } if #weight < %maxweight return } if #findcol = %willowCol || #findcol = %aspenCol + || #findcol = %cedarCol || #findcol = %mapleCol || #findcol = %noblefireCol + || #findcol = %cherryCol || #findcol = %ecalyptusCol { exevent drag #findid #findstack exevent dropg #charposx #charposy #charposz wait 35 } ignoreitem #findid 1 } until #false return
sub reaper if %lastK >= %k gosub ghost 1 set %lastK %k finditem JE G if #findcnt <> 0 { sound gosub arm set %charX #charposx set %charY #charposy set %charz #charposz if %skillItemChange gosub changeClothesTo %simpleMask %simpleRobe %simpleCloak set %killTime #scnt + 60 finditem JE G set %reaper #findid set #ltargetid %reaper event macro 27 0 if %gameClass = Cleric { repeat { finditem %reaper event pathfind #FINDX #FINDY #FINDZ 1 3s wait 1s msg $.usebandage$ wait 10 target 1s event macro 23 0 wait 10 gosub ghost } until #findcnt = 0 || #scnt > %killTime } if %gameClass = Archer { repeat { msg .camp %camp $ wait 40 finditem %reaper } until #findcnt = 0 || #scnt > %killTime } gosub loot if #hits < #maxhits gosub heal if %skillItemChange gosub changeClothesTo %skillMask %skillRobe %skillCloak set %time #scnt + 20 repeat { event pathfind %charX %charY %charz 1 3s wait 1s gosub ghost if #scnt > %time return } until #charposx = %charX && #charposy = %charY } return